Fixed crash copying and pasting images from GameMaker 2 to Aseprite.Added option to save palette presets easily.This is not the tilemap editor version ːsteamsadː but we are going to launch Aseprite v1.3 in the next weeks! Today we've released a new stable v1.2 version with several bug fixes. Lua: Fixed Dialog.bounds values when a dialog is closed on multiple windows UI.Linux: Fixed several bugs with some Window Managers.Fixed Shift+N to add new layers in the correct place.Added automatic crash reporting on Windows & macOS if the user wants to share them.Lua: Dialog:modify() supports combobox options.Lua: Added filenamechange event to Sprite.events.Lua: Fixed clipping when drawing a cel image into other image.Lua: Fixed error iterating layers named with numbers.Linux: Added support to drag-and-drop files from the File Manager to Aseprite.macOS: New Universal binary (including Intel and M1 code in the same. Windows: Fixed possible crashes at exit if some events are still queued when we close the app.Windows: Added new icon for main window when Windows DPI=150%.Windows: Include aseprite-thumbnailer on Aseprite installer by default.drop files inside the window & several fixes to use multiple windows). Today we’re releasing Aseprite v1.2.31 and v1.3-beta8 with several bug fixing, macOS M1 chip support, and improved Linux support (e.g. This version includes a lot of new scripting capabilities, like the Canvas widget, we hope this will bring new possibilities to extend Aseprite in a near future. Lua: New API to save user & extension properties into objects.Lua: New API objects like Dialog:canvas(), GraphicsContext, app.theme, and Timer.Fixed update Preview Window after pasting Frame.CLI: Fixed bug saving tags in file sequences using -save-as " field for filename format.Fixed crash right-clicking play button if the preview window is hidden.Fixed a rendering bug using Loop through tag frames option in Onion Skin.Fixed grid misalignment when zooming out.Fixed avoid changing grid settings from Edit > Preferences if they aren't modified.Removed the marching ants effect from Timeline after paste.Now New Palette from Sprite creates colors when alpha is less than 16.
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